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by (180 points)
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具体有哪些方法呢

2 Answers

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by (1.7k points)
edited by

可以调整Mobile MSAA,倍数越高优化效果越好,但可能会影响帧率
或者设置一下注视点渲染。

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by (780 points)

感觉可以设置下纹理的mipmap,之前试过一个trilinear的纹理设置,会有点糊但是没锯齿:
+TextureLODGroups=(Group=TEXTUREGROUPProject03,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGSSimpleAverage)

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