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by (370 points)

Hi all,

I have a multi-scene build in Unity with the Pico Neo 3 Eye. Although, the eye tracking works absolutely fine in the first scene, it doesn't work in any of the following scenes. I have exactly the same settings in each scene (XR Origin with PXR_Manager attached and Eye tracking box ticked). I have checked everything but the eyetracking works only in scene 1 of the build and in no other scene (scene 2, scene 3, etc.)

What might be wrong here?

Unity 2020.3.13
Pico SDK 2.0.4
Latest PUI

1 Answer

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by (1.1k points)

Eye Tracking can be used in multiple scenes,
Take a look at this demo, which has different scenes, and eyeTracking works fine when switching scenes. For example, switching game scenes. You can refer to it.