0 votes
by (120 points)


Device: Neo 3
Unity 2021.1.28f1
OS: Mac OS 12 (Monterey)
3rd party spatial audio plugin: DearVR Unity https://assetstore.unity.com/packages/tools/audio/dearvr-unity-3d-audio-reality-engine-56127

DearVR reverb and spatialization were working great for me until I updated my project from Pico SDK to unityXR SDK.

Could it be conflicts with the Pico Spatial Audio? Is there a way to disable the Pico Audio to use a 3rd party one?


1 Answer

0 votes
by (5.3k points)

The Pico spatial audio isn`t necessary, you can just not import Pico Spatial Audio and try again.

by (120 points)

Thank you for your prompt reply.

It's working again in the headset. What I did:
1. Removed DearVR
2. Make sure no Pico spatializer is not imported
3. Re-add DearVR