Hello there, in my project, I am trying to use the video see through video feed as the environmental background in a Unity application. To do this, I use the pico Unity SDK by setting:
PXR_Boundary.EnableSeeThroughManual(true);
PXR_Plugin.Pxr_SetGuardianSystemDisable(true);
However, the resulting video feeds have serious and obvious artifacts on the upper corner of the recorded videos, as shown in the image below.
Any idea what causes this and how I can fix the problem??
I am using Pico Neo 3 Pro Eye, and Unity 2020.3 LTS. The latest Pico Unity SDK.
In addition, I could not install the latest Pico update, everytime I downloaded the new package, restart the device, it is giving an error message and couldn't install the new upgrades.
(也可以用中文回复,谢谢!)