I am trying to use the PreviewTool to directly debug my applications from the Unity Editor.
Thereby I encountered two errors:
1) I can only connect via WiFi - when connecting via USB, after clicking the blue highlighted "Wired Connection" Button, no connection is built (only loading visualization pops up and disappears again). The headset is detected by the computer as an external storage device. Are there any suggestions on how to solve this (e.g. special USB cable to use)?
2) When connected and pressing the play button in the Unity Editor, the Editor throws an "IndexOutOfRange:renderPassIndex"-Exception. The image is displayed somewhat distorted (like it is extremely zoomed in) and the XRRig changes its position in the scene.
I am using Unity 2020.3.25, SDK v2.0.4, and URP. Headset PUI Version is 4.5.30.
Thanks for your help!