Hi is it possible to use the Foveated Rendering functionality on a application Streamed through steamVR? I'm using Pico Neo 3 with 2.03 Unreal SDK to develop my application which is being streamed into the headset through steam VR.
Dear developer, Our SDK only supports android app development and running on the headset, not PC app development. The PC program cannot use the Foveated Rendering function of our SDK.
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