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by (140 points)

I have to force render FPS setting to 60 on my Neo 3.
With Unity XR sdk I use "PXRPlugin.System.UPxrSetConfigInt(ConfigType.RenderFPS, 60);" but it seems to have no effect.
If I activate the script "PXR_FPS" to display current FPS, I always have 72 !
Has anyone encountered this scenario before?

1 Answer

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by (55.5k points)

Dear developer,
Sorry, our SDK does not currently support custom limit FPS.