Hi everyone !
I'm trying to create an app inside Unity using UI_Interaction Demo provided and Pico G2 4K.
I need Canvas button to be clicked using HeadSet "click on hover" function (i don't want to use any physical buttons) but it doesn't work..
Any solution please ?
You may want to implement a "gaze" function, right? If so, Pico should have a similar demo on github, here is the link to it: Pico Github Demo
Exactly what i am looking fo, thanks !
Here you can try to detect the collision between the ray and the UI, that is, put the UI under an empty object with a collision body, so that the handle ray can be used for collision detection with the UI.
It work for collision click, but what i want is to use the "Hover Duration Timer" before a click.