0 votes
by (160 points)

Using Unity XR SDK v2.v2.0.2 and Unity 2020.3.15f2 my APK crashes immediately after launch on Pico 3. The log give the following:

Start proc 27531:com.defaultcompany.PicoTest/u0a137 for activity {com.defaultcompany.PicoTest/com.unity3d.player.UnityPlayerNativeActivityPico}
01-18 16:30:46.605 1030 27021 W ActivityManager: Force-killing crashed app com.defaultcompany.PicoTest at watcher's request
01-18 16:30:46.611 1030 1948 I ActivityManager: Process com.defaultcompany.PicoTest (pid 27531) has died: fore TOP
01-18 16:30:56.503 17973 18030 I Unity : 回调 电池电量:35

1 Answer

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by (5.3k points)

It looks like there is some logic in your game that causes process to be killed. Can you provide more logs?

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