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Using the Unity XR Platform SDK, how can I query the device model at runtime, i.e. whether it's a Neo 2 or Neo 3?

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Regarding this question, you can refer to this interface :
enter image description here

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Thanks, important to note that you need to properly initialize as described in https://sdk.picovr.com/docs/XRPlatformSDK/Unity/en/chapter_seven.html#system-related

And the correct call is PXR_System.StateGetDeviceInfo(SystemInfoEnum.EQUIPMENT_MODEL);

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