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When the Pico XR plugin is disabled in XR Plugin Management, the Pico Editor and Build scripts will still run and will make it impossible to build with another XR plugin.

Tested with Pico Unity XR Platform SDK 1.2.5 (which is reported as being 1.2.4 in the Package Manager).

Can this be fixed?

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I successfully build my project with another XR plugin(such as Oculus XR plugin) when the Pico XR plugin is disabled in XR Plugin Management.And I wonder which Pico Editor or Build script are you referring to?Would you provide more specific work information?

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