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by (120 points)
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Hi.
We have some problems building addressables because of the [FPS] prefab. We managed to get around it by renaming the prefab and the placeless in the code where it was used.
I know I solved the problem, but i'm writing it anyway so if anybody else have to problem can find one solution.

Best regards.

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by (55.5k points)

Thank you for your share!

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